Tag Archives: product development

Some things you create on purpose. Others sneak up on you slowly – through laughter, through accidents, through life happening when you weren’t paying too much attention. That’s how Bagi came to be. If you had asked me back then, in 2009, when my first child was born, I wouldn’t have said, “Oh yeah, I’m about to invent a character.” It wasn’t like that. Life was just moving, changing, and in the middle of it, friends – those kinds of friends who know you a little too well – started calling me Papi. It was half a joke, half a nudge. I was the first in our group to cross into parenthood. They treated it with humor, the way good friends do. It wasn’t serious. But somehow, it stuck. Papi. And by the way, my kids still call me Papi. Not long after that, life handed me another piece of…

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In 2010, I was studying at Aalto University, working part-time as an assistant, and raising my first child. My life was full—sometimes overwhelmingly so. But when an opportunity came to join a product development project in collaboration with Nokia, I couldn’t resist. I’ve always been drawn to ideas, to solving small everyday problems, and to making things just to see where they might lead. At the time, I was full of curiosity and excitement. But let’s be honest—having a young family and work responsibilities came with its own set of doubts and limitations. I couldn’t burn the midnight oil endlessly like some of my friends. Time was tight. Priorities had to be juggled. Still, when you have the will, you find the energy. I made it work, though not without mistakes. Those years taught me a lot about balance—and how, in the long run it shaped to my core value:…

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In last post, I went on a walk that sparked a whole chain of ideas.The sun was shining, the air was crisp, and I stumbled across a dome-shaped playground structure that got me thinking about my summerhouse project. I wrote about it. I let it sit. Then I did the only thing that felt natural: I opened my laptop and didn’t design the thing. No, really—I could’ve just opened CAD, spent 15 minutes sketching a dome concept, and called it a day. But where’s the fun in that? Instead, I got an idea:What if I built a dome generator?Like… an actual tool that could generate the structure for me and export the necessary data points. That way, I could play with forms, scale, and proportions on the fly. And maybe even learn something along the way. And of course—obviously—I figured I’d nail it on the first try. I mean, how…

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